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(1 edit)

I like the idea here. The goal of the puzzle is perfectly clear after the first level. Aside from the UI, I think my main feedback would be that after the tutorial, you kind of throw the player in the deep end. Level 2 is already a lot with no tools and no practice. 

Thank you! You're right, I do kinda throw people into the deep end with level two. I should probably add a couple of easier levels where I introduce having different colors of seeds and sheep.