I agree that the control scheme should be simpler. The camera could be static and frame each level automatically? The seed could also be autoselected and stepped, is there any reason to not have a seed always selected (when one is available)?
The text is bit hard to read, something about font scaling seems off. The wall of text is not the easiest to parse. Since you are using Godot, I recommend checking out BBCode to add some formatting to aid the player, for example you can make control key letters have a different color/background and stuff like this.
Maybe adding a little countdown above each sheep instead of the one in the corner would be handy to have.
The music was good!





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