This was absolutely gorgeous. It's been a long time since I played the OG demo, so it's not like I'm comparing side-by-side, but I can just feel the strength of the direction the story has now. It's not just that what's here has so much more detail than before. I can also just see that you have done so much more writing of the full story that we haven't seen yet, the characters all feel so much more fleshed out and everything in the story is so grounded. This is really, really incredible work.
That's not to dismiss the original demo for a second, because it was already brilliant. The art, music, sound design, story, it was all phenomenal. You should always take pride in how that came out. But this is just so... refined in basically every aspect. I can FEEL that this story knows exactly where it is going. It's so exciting.
The music is gorgeous; I really loved the slightly more dissonant track that starts when you look into the mirror, and the soft choir layer that faded in during the chapel was gorgeous. The main theme really just makes you want to cry it's so beautiful.
I REALLY REALLY REALLY REALLY love the "frost around the screen disappears when you've clicked on everything" mechanic. That is a brilliant way to tell you when you've exhausted all the interactibles and it works great thematically. I remember a few times in the original demo feeling a little confused at some points and this version it felt very clearly communicated just about every step of the way. The tutorials at the start are just enough to tell you everything you need to know.
I love ghosts, and I love how you write ghosts, and I am so excited to play the full game when it's ready. For now though HUGE congratulations on this updated demo, this is outstanding work. And I laughed when mister main character was judging the hell out of the book on the floor in the first room.