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(1 edit)

M10 is very snowbally; the intended strategy is to keep the enemy locked-down as much as possible. And after I increased the max handsize to 7, the best possible Turn 1 got even stronger, allowing for several ways to win from there. You shouldn't need to rely on enemy AI.

[edit: To clarify, you can completely block the enemy on turn 1!]

 I'll see about maybe changing it to something less snowbally in the next update. I might replace half their deck with something Immune to get around the AI issue.

(+1)

hahaha I'm kind of satisfied by my own personal M10 solution, it's one that plays almost no cards the whole game and basically hand-dumps on the final turn. i felt that when trying to play normally on many turns the AI was seemingly killing its own stones even when it didn't have to. and yeah i blocked the enemy on T1 but often felt I could not find a way to fully block on later turns, though I clearly gave up on it a bit too quick lol