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The looped floor is, indeed, lava. Having the player provide the obstacles for themselves is a clever touch! I think a limit on the speed you can shoot would make this much more challenging, since spam clicking the ground in front of you as you move can pretty much nullify the lava.

Thanks for sharing your thoughts! You're right, I probably should've added a short cooldown to the shooting. Then again, the idea was that if you shoot too much, you’ll end up cluttering the path with blocks, which makes future laps more difficult 😄 Still, I’ll definitely keep it in mind for future versions. Thanks a lot for the feedback! <3