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Hello! Another issue I've run into is that old saves from before I added the plugin are not rendered with the Opentype renderer, and seem to default to using a generic font (Arial I think).

I would love to be able to commission you if it would help these fixes be faster- reach out via bossypino on discord or at bossypino@gmail.com if you are interested


Sorry for the delayed reply, I've been a little busy recently. I can't use discord and gmail from my working place. But maybe you can send me a message on rpgmakerweb if you want the conversation to be more private.

About this issue you mentioned, I don't think the plugin saves the font you are using, it only has the basic render functions. So it's likely another plugin does that. I'd like to try a demo of your game if it is possible.

Hello! You are totally right- the yanfly message plugin was conflicting. The save issue has been solved.

It seems that when I switched to a different font, testers no longer had the issue, some it must have something to do with the scaling on Yesterday.

Here's a link to the game's free episode 1, but the OpenType font has not yet been applied to this build. If you'd like access to that, feel free to DM and I'll hook you up :)

OK I'll take a look this weekend. I don't know if I can reproduce the issue because you mentioned only certain users have it ( the deformed character d for example).