The atmosphere is great! The camera movement feels a bit floaty or sliding (kind of like moving on ice), and also I often get stuck on the furniture in the hallway, so it would be great if either the prop was smaller or the player hitbox is smaller. The ending was also quite dark, but the story remains somewhat confusing to me.
Overall, a great game! Definitely has some potential!
Viewing post in Room 313 DEMO jam comments
Yeah, I can definitely try reducing the camera sliding—it was mainly there to enhance the dynamic flashlight effect. As for the ending, I’ll admit I wasn’t quite sure what direction to take. The core idea was that the player had killed a baby and is now being haunted through a nightmare. I didn’t have time to fully develop the lore or narrative, so I worked with what I had and built around the asset I found. Really appreciate the feedback—it means a lot!