Yeah, I can definitely try reducing the camera sliding—it was mainly there to enhance the dynamic flashlight effect. As for the ending, I’ll admit I wasn’t quite sure what direction to take. The core idea was that the player had killed a baby and is now being haunted through a nightmare. I didn’t have time to fully develop the lore or narrative, so I worked with what I had and built around the asset I found. Really appreciate the feedback—it means a lot!