Cool little tower defence game! The balance is a little skewed (some nodes are definitely better than others, and cash seemed a little hard to come by at first). Interesting choice to have the city health tick down the moment one virus gets through - it definitely puts a timer on you! The idea of being able to switch between top-down and first-person mode is cool as well!
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Thanks a lot! I wanted to do something a bit different than the typical city health - this way once one virus gets past your days are numbered and more viruses makes that reduce quicker.
Completely agree about the balance. I focused some time on that first turret but need to go through and balance things a lot better. Perhaps different costs for different positions and more variation in the environment so the view is different for each one (what I was going for with the raised turrets in each quadrant).