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Thanks for the answer!

I've got another technical question: why do you rotate the girl and the tentacles instead of simply orbiting the camera around her?

My initial thought was to rotate the girl to get an easy way to apply the jiggle physics when moving/rotating the girl. I am gonna revisit the camera at some point, so it might change in the future 

Probably because the tentacles aren't attached to anything. If they were, then you'd need to figure out maximum twist angles and deforming the tentacles and how that might affect penetration. Is my guess.