Thanks again for the excessive insights. I have burning desire to talk more about it so if you indulge me... :)
A. stat imbalance
yea, i "confess" i come from a long history of point buy (shadowrun, lot5r) and if we play random stats we usually allow to roll some sets.
I played Mausritter (raw stats!) with some of my default folks and had a blast (meybe the players did too :D) and i did not experience to much hassle with the stats. mostly because i did not let them even roll when i think their becackground or equipment would justify. So while i guess i got the gist and we played it like this I am still a little... insecure about it. We also have players that are very experienced and good ROLEplayers but are mechanically savy and cant "shake" it up so to say, which brings me to.
B. feat (area attack) spam
Just from reading, it feels like this feat is quite mighty and maybe its worth spaming it as fast as possible in many cases. I feel that it might not unfold as such in play, so i wonder what your experience with the feats were.
C. wilderniss and holdings
Do i got this right, you do not roil while in a holding, hence "omening" stops (is halted) mecahnically. I assume one (the GM) would still progress the omens if it makes sense regardless of the rolls.
D. wilderness and other encounters
OH, did the players know that a wilderniss roll of a specific result spawns an omwn? Did you roll wilderniss in secret? Do you "sprinkle" non omen encounters in there?
E. Seers
Did you meet others ssrs? did the group activly searched them to advice in a myth? did they "feared" the seers?