This was really fun! I've always wanted to make a water/sound horror game, but I don't any more because I think this game executed better than I could hope to haha. The environment is really nice, and while I got lost more than once, everything had a very natural hand-crafting feel to it that made each of the three branches feel unique and alive (good game structure there too). I sort of wish I _hand't_ been able to get a good glimpse at the creature, because the darkness/glitchiness when it was coming for me were pretty compelling too.