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I see, thank you I'd really appreciate it anyways.

To answer your earlier question, Endless Mode is a sort of endless wave survival mode available in the full game. Random events are slightly changed up and crypts will start respawning with defensive structures after the initial few are destroyed. The goal is to just survive as many days as possible.

Do you have any intentions on having this game on steam in the future?
I'm more than willing to purchase it here, I know you get more from itch.io, is there any chance of itch.io users getting a future steam copy if that's the case?

I'm planning to bring the game to steam eventually, nothing is concrete yet though.

In the case of a Steam release yes, I'd make sure itch.io buyers would have access to a Steam copy if they wanted it.

Thanks, making my purchase now, this game reminds me of an unfortunately discontinued game made by some friends of mine, it shares quite a few coincidences between the two, however it was a multiplayer game, so it was admittedly rather different.

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Thank you for your support!

Sorry to hear it was discontinued but if it's still up anywhere I'd be interested in taking a look at it. I created the initial prototype for this game about 4 years ago and I started working on the full version about 2 years ago. I was inspired by games like Pikmin, RTS games and a few others. It's always interesting to see similar ideas crop up independently. I actually thought about including multiplayer for awhile but decided against it funnily enough. Thanks again!

Unfortunately it's not, it was a browser based MMO, the players all build RTS styled bases independently in a vast desert, and could attack each other, or the monsters in the environment.

It also had golems, with red facial markings, which had some lore behind them, and occasionally dropped their head, or specific parts of them, I cannot remember, as a rare drop called a reborn golem (a head with the red rune on it which in the description it said was sort of like a baby, kind of like a phoenix if I recall correctly) similar to how we build golems in your game, although in theirs it was only a quest item with a description that expanded on the lore.

There were also sentinels, which were strange orb like machines, that floated around, and seemed to be powered by the blue crystals in the games lore, as they had glowing blue lights, similar to the ones you have near the wild/overgrown golems.

Further out in the farthest reaches of the (populated section of the) map, there were shadows, which remind me of wraiths, they were the most end game monster, similar to the wraiths in your game)

Just stuff like that, little slightly generic things that just coincidentally match up a little.

They did not have units in the game yet, but they had said that was planned.


Also, I checked, got to day 4 and it ended, although I was sure I died on day 5 earlier, maybe I'm remembering wrong.

Thanks for checking it out for me, if you can't reproduce the issue then don't worry about it.

I also answered your other post regarding a steam release.