- The belly is created by sculpting in blender as a shapekey/blendshape.
- All liquid effects are particles. I am planning to do more liquids at a later stage, like a lot of slime. Would love to use some advanced techniques like meta balls or fluid simulation, but I do worry about their compability and performance for webgl
- The collision for the groper consist of multiple primitives capsules. For the body as well as the belly. Additional colliders are activated when growing the belly