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RPG Maker Action Combat - RPG Maker MZ Plugin

Create high quality ABS, action games right inside RPG Maker 路 By Sang Hendrix

[ANSWERED] demo

A topic by cryptweaver created May 09, 2025 Views: 422 Replies: 17
Viewing posts 1 to 3

Hello, i cant seem to get anything to work in the demo.

Developer

Do you mean free demo or full demo?

Free demo is a small game where you can only experience the game. You can't use anything in it.

Full demo is a bigger project that demonstrate the plugin more clearly and can be opened in MZ.

thanks for responding, its the free demo i have. I have not seen any other.

Developer

The full demo + all plugins are only downloadable when you get RPG Maker Actiom Combat. Free demo is only to play and try, like a game made using the plugin. 馃榿

This can only be purchased with paypal?

Developer

You can get it from my Patreon if you want to use a Credit Card. https://www.patreon.com/c/sanghendrix/shop

Hey, hope all is well. I went ahead and purchesed your bundle but as i was downloading the plugins. I noticed that 2 of the ones i wanted most wasnt included and i know its my bad but i thought they were. its the  display fashion and pictures ui creator.

Developer

Hello. Yes. Those 2 plugins are new and will be packed with another bundle in the future.

also if I may. How would you feel about a commission maybe. I like your battle plug in, but I would love to have a few small changes for my game purpose. I little less action and more rpg turn based driven. So, when your party encounters an enemy, I would love to have the players and enemies' kind of move to an area around each other but not move. I would like a command window to pop up and you be able to select fight, magic or whatever then the movements and animations play out and so forth, Kinda like turn based but on same map if you get me.

Developer (1 edit)

That's basically a whole new plugin idea, it's quite huge actually 馃槄. RPG Maker Action Combat's is to make real time action games, as described. You can use it to create non action related genres like farming or others due to its versatility, but turn based isn't something it can do easily.

understood, thanks

Developer

Thank you. If you need other help pls contact me via Discord and I'll be there 馃檹

sorry friend. May i ask another question? lol Is there a way to have a hero sprite sheet to show a battle pose animation when in battle  for idle and move and attack and such with weapon drawn as well as a no drawn weapon pose when normally walking and moving not in battle?

Developer

Use conditional branch checkRange to check if there's any enemy nearby. If true then turn on switch "already changed image", then change player graphic image. If "already changed image" is ON then don't keep changing image. When no enemies nearby, change graphic back to your desired images.

Thank you kindly for the reply and info. I do have another issue. My sprites have 8 frames in 8 directions. I tried to incorporate the diagonals and for the attack it works fine but the move and idle and cast are all kind of double imaged. Cant get them working. Not sure why.

Developer

There's 8 dir sprite reference in the demo, folder characters/hero/8dir

You can check them and see the difference with your graphics.