Hi, wanted to give a little feedback on the game - the art/music and aesthetic looks great, but unfortunately the game feels a bit too sudden and overwhelming with the complexity/confusion. It would greatly benefit from a tutorial level at the start that is much simpler and explains the main mechanics and features during gameplay (because right now the 1st level you play is mostly confusion and hearing "Weapons Hot" all the time and wondering how many damage the enemies are supposed to take because they take long to kill and whether you should or shouldnt shoot the crates or just avoid them, etc).
As for the currently present "?" tutorial menu I'd say the crates screen is still confusing (the one where it lists all the possible cards/chips and their features), its a bit unclear what is that crate, where you get them, or are these just cards you get at the end of the level.
All in all, a bit too complex right now even on Easy difficulty and Weapons hot audio kinda gets frustrating. Maybe it would benefit from easier/simpler levels at the starts to get the player familiar.