--- Found bugs and other stuff (06.29.2025) ---
- The game crashes immediately with error "LowLevelFatalError
[File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1015] Payload->Queue.D3DCommandQueue>GetClockCalibration(&LocalTiming->GPUTimestamp, &LocalTiming->CPUTimestamp) failed at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:907 with error E_FAIL"
That's all for now