Thanks for playing!
To address your concerns: The demo does not use the soundtrack and SFX that we're working on for the full version. Being able to drag objects was the original idea for the game, which is why the early dev log entries talk about dragging, yet we decided against it because the objects would lag behind the actual mouse and that looks and feels kind of weird. The same thing can happen during the maze as well but it's not very noticeable since the environment encourages slow movements
I hope you'll be back to give the full version a try!