Thanks alot for the great comment on the visual part ! I put all my heart on the visuals of the project, especially on those planets & the atmosphere effects 😊 (they're also super cheap computing wise which is a great thing)
For the issues you mentionned most of them are mainly because there was so many bugs linked to our usage of WebGL that sadly my colleague from Altifox couldn't do all the fine tuning he orgininaly wanted, also, the controls were wayyyy much satisfying with a controller, which is what we intended to ship the game with, but again, bugs prevented it from working in WebGL (but you can still Download the .exe version if you want to enjoy the game as intented !)