Ah yes that's a smart idea using shader for animation! Although i was refering to the effect that makes other stuff visible, like markings on the floor. When we put the cape there is this bubble like zone of new visibility. And i was intrigued how it was done. Sorry for not being very clear ^^' On top of that, I feel quite stupid because you linked the video explaining the effect in the description of the game page, which i'm only noticing now xD
But it high-lights something I didn't noticed before, the fact that you did all the 3D assets of the game, and they look great! So congrats on that too :)