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Last Word's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #35 | 3.479 | 3.667 |
| Impressiveness | #50 | 2.635 | 2.778 |
| Overall | #64 | 2.609 | 2.750 |
| Enjoyment | #66 | 2.214 | 2.333 |
| Presentation | #86 | 2.108 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- It is definiely commendable attempting to blend a fighting game with a word game, however the final implementation isn't the most intuitive. There doesn't seem to be any method to the madness in terms of what word you put in, which ties to the moves for your player, and how that logically can defeat the opponent. It is definitely trial and error, however to the point that you are literally trying words without any real knowledge about how your fighter is going to succeed or not. There could be some significant improvement in making tougher words perform better moves, but the moves and whether or not they score points doesn't make sense to the player. If that could be unlocked there could be soemthing to this.
Number of team members
1
Please credit all external assets you have used.
mixamo animations
What engine or toolset does your game use?
Unity
Please provide a full playthrough YouTube video for your game.
https://youtu.be/oA2hih6Bm1k
Please provide a link to a 30 seconds gameplay YouTube video of your game.
https://youtu.be/oA2hih6Bm1k
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Comments
Really fun concept! I've never seen a mechanic like this before and once I've figured out how the game work, picking move become very fun.
Amazing work consider your health. Hope you get well soon and congrats on the game :D
Thanks. I appreciate it
The concept of using words as movesets is super creative and once I figured out how the gameplay works, it became really fun. The animations were great and the BGM fit the tone of the game perfectly.
At first, I was a bit confused about how to play, but once I got the hang of it, it was genuinely enjoyable. I think adding a short tutorial or visual cue could help new players jump in faster.
Graphically, there’s room for improvement, but considering the personal challenges you were going through while making this, it’s genuinely impressive that you got this done at all. Massive respect for pushing through and still delivering a playable and fun experience!
Great work, and wishing you a smooth and full recovery!
Thanks so much for trying it. The kind words go a long way. I am suffering for it this week! No pain, no gain and all that!
Really this is so funny game ,but i think you can improve you art, but i hope you win because this is a funny paice
Thanks.
Really cool idea to combine word puzzles with fighting mechanics! It's a shame that there is no dictionary checking :/ Other than that that was a nice experience. Hope you recover so you can make more games! Great work :D
Thanks MrPDF. You game looks awesome. I can't wait to play it