THIS RULES! So cool, love the graphics and sound design. I got super immersed in scouting out areas and flipping back between the gun and sonar. I also was grateful that the game was pretty fair, there were so many places where I was like "please dont let there be an enemy here", like at the top of the box pile near the end, or in the crouch areas, and there were none of those cheap shots. Also random question, but what was the kinda shimmer-y sound that was playing in the background called? I don't even know how to google it but I associate it with cool audiovisual exhibits in art museums. Really nicely done!
Viewing post in SONO (Godot Wild Jam) jam comments
Thank you for enjoying our game!
I'm not entirely sure if you meant this, but there is a sound that plays from the sonar. The sound is actually just a wind chime. I thought it would be a good fit since could help calm the mood of the game since I was worried it would feel too "horror". I also liked how angelic it sounds.
I added a bit of fade out as the sonar shrink, and some reverb, but this is the original sound: https://freesound.org/people/Sllarson/sounds/342185/