Loved the feel of this game! Gave off strong N64 vibes with the textures and character modeling. I wasn't quite sure what was going on with the character throwing their left arm out all the time as they walked. (Initially thought it was some kind of dab, lol). I still managed to beat the game in just a few minutes of wondering around bumping into things. But I wasn't really clear on what I did, or how I beat it. Once I saw the eye in the labrynth, I wondered up to it, and eventually it let me stab it. I guess that was beating the game? I was really confused. The narrative part could be fleshed out a bit, but I can understand wanting the player to feel lost and confused. That part definitely gave it some atmosphere! Would love to see a more polished version of this in the future!