Hi Silver Sonic 23,
Thanks a lot for playing and leaving such a detailed comment. I'm glad you enjoyed the challenge.
The game started as a prototype, so the enemy AI is pretty basic for now — my main goal back then was just to make something playable. But since it’s evolved past that stage, I definitely plan to improve the enemy behaviors and add more variety in future updates. Your idea for a miniboss that follows the lines is great, and I’ll keep it in mind!
Right now I’m working on a UI overhaul to make things more player-friendly, along with adding 5 new levels featuring another character. The update should be out today or tomorrow. After that, I’ll focus on fixing some bugs caused by over-optimization, and among other things, expanding the enemy AI.
Thanks again — hope to bring new improvements soon!