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Godot has a "3D Sprite" node for doing that. Essentjally, it's a 2D sprite on a plane in the 3D world. In the game, I just paired it with an invisible 3D object for the physics.

As for the music, it's royalty free. I recommend looking up incompetech.com.

(+1)

Thanks that will make it easy to do that. Im thinking about making a 2d/3d roguelite like some of the games you can see at this game jam. I've never made something like that so it will be fun. As for the music im thinking about making it myself, I have a little music theory, this gamejam i didnt have enough time being a solo dev but next jam i think i might have a partner and maybe will have enough time to do it

Good luck!