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(+1)

The art, characters, and aesthetics are great and the gameplay is something different from your everyday card battler. But I found it quite an easy game to solve, if you create a +35 Purity card in your first 2 turns and then copy it in your next 2. If you want the game to be more of a challenge I suggest doing something like, only villagers you didn't treat offer their abilities. Or at least having the selection of abilities be more limited and random. Or changing the duplication ability (maybe it can only hit an unaltered card).

Also in the card designs, some are clearly better than others; -2 sick and -1 sick/+15 purity are both better than -1 sick which in turn is better than -1 sick only if 50+ health. Sticking to balancing more powerful effects with drawbacks is a good plan.

I didn't like the coin flip abilities, but I did like the play where you intentionally damage a character at 100 health so you can heal them up again and get the bonus card. True medieval leechcraft!

PS, a couple of bugs: on Firefox the screen turns blue shaded when you click it and can't unshade it, but it's fine on Chrome; twice the game froze (in Chrome) when the butcher, on the lower right of the display, died.

I had the Firefox issue as well; each click selects the game window. Double-clicking unselects it again - but this is more of a browser issue and not indicative of game issues. Unfortunately, I also had the game freeze on me randomly at the end of a round - the continue button simply never reappeared.

for me, clicking and dragging selects and single clicking unselects

Hey sorry to hear that. This was just our prototype, we heard about it that the webbuild is diffrent on each browser so we cannot do a lot about it. But our Demo on Steam will be available soon. So keep an eye on it. <3

(+1)

Thank you for the feedback. We already changed a lot of that for the upcoming demo. You can only visit villagers when they trust you for example.

Also we already did a lot of balancing in cards, and there are going to be different difficulty levels for each entity.

Thank you for your insights it is very valuable for us to hear what you guys think about the game <3