Okay the idea was good but there was a massive lack of visual feedback to show what was actually happening, not even a sound cue. A suggestion I have is that you could’ve added the flash effect on the arrow when the player actually hit the space bar while on the red instead of just flashing when on the red. Also the dmg text for the player’s attack was flipped. Nice idea but a bit lacking in execution.
Viewing post in Elemental Cubes jam comments
I agree, the job got pretty demanding this week so i has to Rush a lot of things and sound effects didnt make It, and lots of visuals, i tried to deliver something playable from start to finish, but not proud of the overall execution
Btw, did you beat it? Also the idea comes from a Pokémon stadium minigame