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Well as a game, it does have some appeal but in specific for this jam, it isn’t really that much fun as a speedrun game. The map design seems a bit too random along with the placement of the mushrooms. The jump was a bit too powerful in my opinion but I could see why it was like that, unless you did the physics before the map design and didn’t adjust either to accommodate for a more better feel. The idea was good but the execution could’ve used more work.