This one is really polished in a lot of ways and a lot of fun, so I tried hard to beat it, but got stuck on level 4. And to be honest only won level 3 because one of the snakes got stuck in the wall lol. I found the certain things with the controls to just be too frustrating - maybe if the mouse buttons were to shoot and move too that would feel better? Also the fact that the gun's shooting speed was extremely variable and sometimes didn't shoot at all was really annoying. I thought it might be some sort of "overheat" mechanic or similar but I couldn't figure that out.
Viewing post in LONGE WHAL jam comments
fair criticisms, one feature I'm sorely missing is a 'controls' remapping page, and I'll keep it in mind for future jams (shouldn't be too hard to implement, right? right?? XD)
The stuck in wall glitch is a rare bonus, I've only had it happen roughly once in every 40 attempts.
Yep the gun mechanic is 'overheating', it was a cheap way to avoid just holding down the 'fire' button, I got it firing in intervals of [0.1, 0.1, 0.1, 0.2, and every shot after at 0.5s delay], so it 'should' incentivize burst firing/movement but I should've explained that in the UI somewhere, thanks for trying! there's def a skill curve with it from my own playtesting so it ain't easy when starting out