fair criticisms, one feature I'm sorely missing is a 'controls' remapping page, and I'll keep it in mind for future jams (shouldn't be too hard to implement, right? right?? XD)
The stuck in wall glitch is a rare bonus, I've only had it happen roughly once in every 40 attempts.
Yep the gun mechanic is 'overheating', it was a cheap way to avoid just holding down the 'fire' button, I got it firing in intervals of [0.1, 0.1, 0.1, 0.2, and every shot after at 0.5s delay], so it 'should' incentivize burst firing/movement but I should've explained that in the UI somewhere, thanks for trying! there's def a skill curve with it from my own playtesting so it ain't easy when starting out