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I figured, that makes sense. The jams are a great place to learn, so I'm happy to hear it was useful for you! For the states, the gimick of each one could be more impactfull and have "puzzles" that require them or preven them for crossing, forcing you to switch. Something like you already have, but on a bigger scale and more tied to what those states represent, cold and hot, and maybe having only 1 good level with 1 clever way of using the mechanics rather than 3 rushed ones.

yeah, finding a balance in between would of been nicer. I guess i tried in level 2 with the tiles that burn if you go into fire mode but it wasn't impactful in the least i suspect you could pass that entire level in fire mode