Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I found a very big omission in the gameplay, at stage 6 I found a place where the enemies simply did not see me, they either did not reach me, or when they left the corridor in front of me, they did not see me because they did not look at that place, I suggest reworking the AI of the enemies, giving them the opportunity to sometimes enter rooms, make their routes more complex and confusing, for example, an orc walking along his route can suddenly change his walking path or enter a random room, I also suggest making interesting mechanics, the pace of walking and the noise created by enemies will change from time to time, then it will be possible to confuse the player, the higher the difficulty, the higher the chance that the enemy will change the route, enter the room, change the pace of walking or the noise he makes, with these innovations the gameplay will become several times more intense and difficult, I hope that you will correct such an omission in the gameplay, also, I found a possible bug when the slime notices me and I leave help in which it is located, then the mucus seems to forget about my existence.

I won't tell you where this place is, otherwise you'll start using it.

(+1)

Save and return button does not work in gameplay settings

Thanks for your report. It's fixed on Ver 1.0.3.8.

(+1)

Addition to the previous proposal, I suggest making different variations of hentai poses, for example, in one, Nesche's legs are wider apart and her hand is lowered, in another variation, Nesche is more inclined, this will be a nice little thing for the players, Nesche can't be raped in the same pose.