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(+2)

Love the retro vibe. I think the platforming is quite unforgiving, I didn’t manage to climb the building or jump past the acidic water. Pulling off wall jumps felt pretty difficult because you sometimes bump into the wall and fall and the movement is a bit slippery in general. Nevertheless, I really like this entry. Great job!

(+1)

Thank you so much for the feedback! You're right, climbing the building especially winds up being frustrating for that reason. I'll experiment with adjusting the raycast that's responsible for the wall kick.

Most of my testing was done on a gamepad, and since it's a game based around 360 degree analog movement (variable speed, precise directions, etc) the keyboard experience is definitely the more challenging one.

Seriously thanks for playing!