The game overall is good but I get tired of having to click so much, it would be nice to be able to hold click and auto fire.
Viewing post in Mecha-Whale: Predator of the Void jam comments
Hey AnvilBits. Thanks for the feedback :D. We were aiming for a hack&slash implementation, just like D3/D4 is doing. We were thinking that if we wanted to add a hold-to-shoot kind of mechanic, we would need to have a fire rate etc. We prioritize a WebGL build & polishing (as much as we could in order to submit in the timeline).