Really digging the art! The pirate / fantasy elements are executed well and the music is catchy. The controls work well, though I found the "resist" to lack an explanation. It looked like one of those spam-a-button quick time events and it took me a few frustrated attempts to figure out I was supposed to hold the button. I was also initially confused by the game goal because it looked like I should fill a bar of crew mates but it kept going. I would have liked a little progress bar to see how much longer I'm going. Finally, the jam theme felt a bit tacked on. Overall, I enjoyed your game - good work!
Viewing post in Unseen Horrors Of The Highseas jam comments
Thanks m8, for the game review. We will talk about all those points and find a way to better communicate them for the players.
- The "QT Event" can be held , ups. that might have slipped through bug testing. It is intended to "Spam the Left Mouse Button".
Your absolutely right about a lot of points there, the crew mates still fill, even if you have 5 already. This is not really well communicated.
We are glad you liked it <3