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(2 edits) (+1)

Thanks for letting me know that F11 does fullscreen.

Managing the camera with a controller is not difficult with this game, because there are no challenges that require rapidly turning it.

It's true that you could pursue Xbox and PlayStation controller plug-in-play functionality, but I wouldn't recommend it, unless you can verify that the support truly is Xbox or PS-specific. If you use a generic model, the game will actually become less controller-flexible.

Some developers like to create keybinders, but I wouldn't recommend that either, because PC games don't actually need them.

(+1)

Ah, okay! Thanks for the tip in that case!