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Thanks for your help! I see your point on copy-pasting the same lines, that could be replaced, but in some languages (Russian, for example), there are grammatical genders and cases, which makes it more difficult, as the phrasing would vary depending on the gender of a noun. 

I understand that.

So my point of asking for the bronze silver and gold translations, and the vegetable seperate of eachother, is bad.

But is there a reason to have: 

"Potatoes produce twice as much money and experience" three times (this exact sentence)? as I don't see how it would change if nothing else changes. But I could be wrong. It just doesn't seem that usefull to ask for the exact same thing multiple times.


Also I'm not going to do mutch in the french translations, as i don't know french enough for some of those. Maybe the bronze,silver and gold variations but for the sentences and other things, my translations wouldn't be 100% correct (as in that the translation is on point, but the structuring and other non translation thing would be bad).

The reason that happens is that I basically parse the json file used in the game. These upgrades could've had different descriptions (and that's what I'm planning for the new upgrades, so they won't be so repetitive). I understand that it's kind of annoying, but it just was the simplest way to do that at the time. 

Thanks again for investing your time in such a project. I really appreciate that.

(+1)

Oh alr, I thought it was a possibility that they could change, but wasn't really sure about it.
If you update them, tell me, Im not sure if the website will tell me what changed, and I don't get notified if you add more things that can be translated.

Thank you for answering all my questions (even if my questions are sometimes quite meaningless). As for spending my time, its the least I could do, I claimed the game, and can enjoy it, but it feels a bit wrong if the price you set is 5 euro's, to not give anything, so this is a bit of a repayment, and I also just really enjoy the project itself (as it is in my type of enjoyment, semi-idle one button games) (otherwise i would not have done this, its because I see what it is, and what it can become with a dev like you)