I played the web version and encountered severe performance issues every time the game was loading something, which was often right during gameplay.
But the game itself was quite interesting! I liked the graphics but enjoyed the sound design the most, like the ways screws guided the player by emitting little chimes or the seamless transitions between musics. The game had a strong Banjo-Kazooie vibe for me, which I liked!
Jumping in the forest was tricky. I think it would be easier if the tree canopies acted as one-way platforms, allowing you to jump from under them. The forest also lacked landmarks and I was easily turned around.
At some point I fell down and found the gun, but could not figure out how to go back up, so I had to give up. Did I sequence break something? I had 6 screws, 1 soul and the gun. Loved stumbling upon the monster at the bottom of the ladder, though at this point I could do nothing to it. Intriguing concept, with some post-jam polish it could really shine!