Thank you for bringing this bug to my attention. So to clarify; you beat the turtle boss in sector 4, you entered the main sector room with the blackhole, and this reset the game's state so XGA was no longer active and patrolling anymore?
No you were on the right path by exiting sector 4 after killing that boss. The bug is to blame.
Can you remember which upgrades you had and which bosses you had killed? It'd also help to know what platform you're playing XGA on and if it was the latest version at the top of the downloads list.
yeah I pretty much escaped the XGA's patrolling. Thank you to know i am on the right path. I progressed through the 2nd half of the game with the red suit, dash, beat harambe in sector 3, lava boss in sector 2 and turtle boss in Sector 4. I have charge shot, spread shot, impact shot, reflect shot, dash engine, wall scaler, heat balancer, x vision, hydrodash, jet jump, nano shield, s invisibility, nuclear blast, shock wave and X Swing. The version I downloaded is 5.12.24.
Hope this helps. Please get it fixed!
Thank you for showing me the error. I'll try and fix it.
Edit: Ok that's really weird. I'm not sure why it's doing that. It could be that when you use an old save file and try to play an updated version that causes bugs?
I had a look at the error and it seems to be that a variable wasn't initialised which is really weird because it was initialised.
I'm updating it again and let's see if the bug continues.
Edit2: Can you show some video footage of the bug happening?
Sorry I have no idea why that's happening. I'll keep looking at it but I don't know what's going on. I initialised all the variables in both 'obj_maptile_tile' and in the script 'map_sprites()' so I don't know.
According to online resources the DoAdd error is either not initialising variables before using them, or it's trying to add incompatible data types e.g. combine string ("words") with a number.
Afaik my code isn't doing either, so idk.
Yeah that makes sense. that's why i restarted the game and beat it quicker.
I liked the game imo but it is still undercooked atm. good video games usually dont have extremely fast pacing and usually respect the player's reaction. I'm personally just good at it, have all the metroid skills in my subconscious. The final boss was a joke though. I thought he was hard at first until I figured it out I have the dash that damages him. He was super easy after that. I had to just dash through him. I have a bit of feedback on the XGA boss for the final version.
try make the arena bigger so it doesn't look like you are fighting him in a small confinement. Maybe introduce new attacks along the way so it feels like you are fighting an actual boss, not just a patrolling alien creature. it will feel underwhelming and anticlimactic.
btw do I have to pay for the Special Edition if I already have the game?
