GameMaker, the engine I'm developing G.L.U.T.T. in, has been going through a lot of updates recently - I do believe I recall seeing one of them mentioning that going forwards, games would not be able to support windows 7 and below due to dependancies in later windows versions. Sadly I'm unable to do anything about this - I empathize with you as well, windows 7 was by far my favorite OS. I tolerate 10 because I have to, and refuse to upgrade to 11 until 10 has hit end of life at minimum.
Viewing post in Project: G.L.U.T.T. v0.8.5 alpha comments
Hey, DraconicSyntax! Thanks for your reply. (I'd overseen it earlier, I guess. My bad. I'm not much used to this "tree"-forum format.)
Well, an additional question of mine: Wouldn't it be possible to compile the game with an older version of that GameMaker (to make it useable on older systems) or does the newer GameMaker include some essential features used in the game?
(Again, sorry for my possibly quirky English, for it's not my native language.)