Oh - it's a pity I wouldn't be able to play the new version!
When starting the 'Project GLUTT.exe', I get the error:
Entry Point "MFCreateDXGIDeviceManager" not found in DLL "MFPlat.DLL".
(I translated it here, for my error was shown in german.)
... - and then, 5 additional DLLs which were missing, all them 'til now:
I downloaded then all 6 of them from https://www.dll-files.com:
mfplat.dll
api-ms-win-core-libraryloader-l1-2-0.dll
api-ms-win-eventing-classicprovider-l1-1-0.dll
api-ms-win-core-registry-l1-1-0.dll
api-ms-win-core-heap-l1-2-0.dll
api-ms-win-core-errorhandling-l1-1-1.dll
(and placed all them into the same folder where Project GLUTT.exe is located).
- The last one now said: entry point "UnhandledExceptionFilter" not found in DLL "api-ms-win-core-errorhandling-l1-1-1.dll"
And now I'm stuck. (Seriously - what's wrong with you? G.L.U.T.T. Version 0.8.0 worked effortless on my system... Has it really to be THAT kind of an orgy of DLLs now...?)
And why is entry point "UnhandledExceptionFilter" missing in "api-ms-win-core-errorhandling-l1-1-1.dll"? As far as I know, I downloaded the current file version of that DLL (10.0.17763.1).
Thus, I fear, my OS (Windows 7, 64bit) is probably too outdated or something like that. (Which really sucks, 'cause I truly positively HATE Win10 / Win11 from the bottom of my heart, so I won't use it here. Adds, all my computers are probably too old to even run Win10/Win11, I guess...)
So, I won't be able to play the new version of 'Project G.L.U.T.T.' - what's sadly a shame - 'cause "'GLUTT' isthe best vore-based platformer game (in my opinion).
Thus, unless there'd be some kind of fix for the problem(s) mentioned above, I'm stuck with version 0.8.0 and won't be able to see/experience the new features of the current version of G.L.U.T.T.