Thanks for the feedback David, I'll make sure the team sees it.
This was definitely a learning experience for me, my jam skills are rusty, and I probably could have held a tighter grip on the reigns for this project - rule of cool doesn't pan out too well in a jam, but I'm a real pushover when it comes to trying to incorporate people and ideas as best I can. Case in point, the trouble of art direction. But this was a great experience and the team was a blast to work with, which are the real takeaways from these jams, in my opinion.
Outside of that though, I'm glad the parts of the game that shone through hit the mark, and everyone on the team appreciates you taking the time to check it out, alongside all the other submissions. Thanks for playing!