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(+1)

i think the theme is really fun! it genuinely feels fun to move around the space, which is the most important thing. with the way the level is set up, i didn't ever feel the difficulty of the chef - it was pretty easy to path straight to the green cube and then to the door. maybe there could be multiple cubes or the cubes isn't right next to the player?

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Thanks for the review mckay. Yep, the game took a lot of time especially implementing the AI part for the chef. Actually I was thinking to create duplicate green cubes in each corner so the player can use a brute force method to unlock the door. Thus the game will be a bit intense. But this idea popped only after submitting the game. Apart from that how's the game?