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Hiya,

Yes, the crash window always appears the same way, there is as of now no error message displayed in the crash reporter itself.

As for the second screenshot, sometimes the .dll injection (no matter which mode you use) will fail. However, it should definitely attempt to restart (which, according to the logs, it did), but for some reason the injection keeps failing. I'll have to look into this further. Either way, this specific crash should not be very frequent.

Yes, those crashes in GTA and RDR are to be expected, but I will definitely implement some sort of feedback loop to the user instead of just having it crash. It just isn't super straightforward to implement in an accurate way, because not all errors mean just one specific thing.

The GameTranslate base app is never supposed to restart. It is completely detached from the tool you want to use, it only handles the config and the launch.

The demo and purchased version are exactly the same, bar the limitation (Hey, thank you for buying the app! :))

It is most interesting that the issue persists in the 0.4.3 version, as Desktop/Attached modes are fundamentally differently built compared to 0.4.5. My best bets right now would be Windows/Drivers/Antiviruses issues. I say would, because the fact that you see a flash of the selected area after using Shift+V, clicking, dragging and letting go, doesn't rhyme at all with the aforementioned reasons. What's even weirder is that you experience it on both of your devices. Do you by chance run some other overlay app that interferes with GameTranslate?

Thank you for all your testing, I am sure we will find a solution to this.