Well, there are potatoes in this game, although they are only replacing the projectiles of a FPS. You have a good character controller, and audio elements. The game play that is there is intuitive, and satisfying. I'm not sure what those things are rolling toward me, but they sure are good at rolling.
Viewing post in Potato Shooter 3D - game jam version jam comments
Hey, thanks so much for playing and for the feedback!
I planned to tie the potato ammo into a little farming mini‑game: at the start of each round, you’ll plant a limited number of seed potatoes, and as you harvest them, they become your ammo. Defeating enemies will drop scraps you can spend on upgrades—better tools, fertilizer, irrigation—that boost your farm’s yield so you generate more potatoes (and more firepower) in future rounds.