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(+1)

Oohh! Short and entertaining puzzle/adventure game!

The presentation was really good! I liked the cinematic sequences and camera framing you used. Good job!

The dialogue UI looks great and I guess the only improvement there would be to have higher resolution talent portraits so they don't look so blurry.

The puzzles were simple but entertaining and I managed to get the good ending on my first try! I had to go through the whole game again (speedrun time!) to try the other ending. XD

I think my favorite area was the swords "forest". I'm guessing it's a Fate reference?

Oh and one of the puzzles definitely reminded me of something I saw in DMC4.

The only issue I had on my playthrough was that the UI doesn't scale properly on my ultrawide monitor. This is a commonly overlooked aspect in jam games, since nobody thinks of weird aspect ratio monitors when building their project. Luckily it was easy to fix by forcing the game to run in windowed mode and 16:9 aspect ratio.

Good job on the game!

(+1)

Thank you! That honestly makes me feel a bit relieved knowing you liked it enough to try all the endings 😁

Also, really appreciate the feedback, it means a lot for the future. I’ll look more into using higher quality images, and yeah, I only tested the game on two resolutions, so no wonder that happened. I’ll make sure to pay more attention to that next time 😁🫡

About the map, I also really like the forest part. It feels warm and relaxing. Funny thing is, it was actually inspired by a random IG reels that showed giant swords, and it instantly gave me an idea. I totally forgot they also exist in Fate lol 😂

And for the DMC puzzle… yeah, I admit that’s where it came from. I’ve always loved that puzzle and thought it’d be fun to try making one myself. Since I had the chance, I added it in (hopefully that’s forgivable 😅)