My favourite game of the jam so far! This feels like I've reached the final boss of the game with no continues left and every movement and button press is carefully planned while the stress keeps rising as you get closer and closer to the top!
I like that you're an almost helpless hero, slowly climbing to the next safe spot while the odds are against you, but the princess is able to fight back. Navigating the tower while timing your princess orbs all while trying to keep moving keeps the pressure up. You really nailed the game mechanics - everything feels so carefully considered and tightly planned.
I also love the fake-3D spinning tower. It reminds me of the final level of Battletoads on the NES which has a similar effect, maybe why I felt so tense playing this game! Also good idea to randomise the tower for each playthrough so there's no predictable route.
Really impressed with this one - a perfect little game for the jam.