Thanks for the feedback! For this game we were going for a sort of "family board game night" vibe which doesn't give itself over much to deck-building (like a TCG), but the feedback is useful moving forward we will try to rebalance the RNG.
Yeah I don't mean "build a deck, here are all 200 cards" but maybe something like "deck 1: focus on dealing and healing damage" "deck 2: focus on getting stars and infinite cards that use them" "deck 3: focused on getting coins"