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Besides the Mansion's end-of-day stuff, how many sections would I need to modify to establish a new role, like Headgirl, for a Majordomo -- someone who keeps track of certain details and informs me of them (like to replace "You notice some of your food/gold is missing" as if the leader of an estate with multiple slaves would be the one personally inspecting the storehouses each day).  I mean I might want to add some additional details later, but mostly I want to start with "Sir, your gold seems to be dwindling faster than the books would account for.  I presume one of your slaves is sneaking into the treasury" or the like.

Character would be more effective in a Butler's Outfit, and less effective under some other conditions, and certain stats or traits would affect it too -- most obviously Wit.

If you are simply trying to add it as new behavior style to the Headgirl job, then you would simply need to add the role to the GUI, either through patching the Mansion.tscn or adding code to the "_ready" function of Mansion.gd to add the option to the OptionButton.

If you are trying to add it as a new job, then you need to add an entry to the jobdict in ".../files/scripts/jobs&specs.gd".

After either of those, you add your code to the end-of-day function.

Just two spots, huh?  That's a relief (after the other things I've been fixing up have bled out all over the place).

And yeah, I want a new job that a different character can be -- a Majordomo, the top butler, the Edwin Jarvis who keeps everything running aside from the slaves themselves.  A head girl is like the chief slave (focused on keeping the slaves in line), but a majordomo is like the chief butler (focused on the smooth running of the household, such that the master never has to bother himself with the little details and always finds his preferences accounted for and only has the actually important stuff brought before him while the rest gets handled secretly).

Long before I ran into this game, I ran into the concept of the Majordomo (in Marvel Comics), and the thought has stuck with me ever since.  Sure would be nice to have someone whose sole job is to ensure that I don't have to clog my easily distracted ADHD brain with all the little details of life, just the ones that actually require my attention.