I greatly appreciate the feedback, a lot of things were left for refinement but time crunch. We are planning on going back in and refining things as well as addressing the control scheme. I can see us adding a few more levels to this over time and i have some ideas that I want to see if i can implement as this was my first godot project, and coming from a back end development background it was an adjustment accounting for things that have to move LOL ever since all my experience is data in data out.